The cars seem to have more grip this year, making driving on the limit easier than it was in F1 22. Conclusionį1 23 is a nice update from F1 22. Unfortunately the steering animation is limited to 360°, which is quite distracting, especially in VR. The default of 900° is too high for these kinds of cars. Maximum Wheel Rotation (Supercars) should be set to about 720°. You can lower this a little bit if you want to make it easier to turn to full lock. Maximum Wheel Rotation (F1 & F2) should be no larger than 360°. Even a small amount of damper gives enough weight to feel more natural, without being too strong. Without this, the wheel goes weightless when stopped and in very slow corners. Off Track Effects is the vibration felt when you run over grass or a gravel trap. This can be very strong on certain kerbs and have no effect on others. Rumblestrip Effects is the vibration felt when running over a kerb. This is most noticed in certain bumpy sections of a track. On Track Effects is the vibrations felt based on the track surface. In either car, you may want to adjust this based on the track if the wheel feels too heavy or too light. For F1 cars, I set this to about 65 to get a good sense of weight in the wheel. Raising it too much starts to overwhelm the wheel, making the wheel feel heavy and lifeless. Vibration & Force Feedback Strength is the overall strength of the force feedback. In Options > Settings > Controls, Vibration & Force Feedback > Thrustmaster TMX / T150 > Vibration & Force Feedback: Setting You may also want to raise the Brake and Throttle Linearity, which can help create smoother pedal inputs by lowering the sensitivity of the pedals at the beginning of the pedal travel. This can help if you find the steering a little too sensitive on the straights. You can raise the Steering Linearity to make the wheel less sensitive when the wheel is centered. F1 23 Settings In Options > Settings > Controls, Vibration & Force Feedback > Thrustmaster TMX / T150 > Calibration: Setting For an in-depth look as to why, see my BOOST Force Feedback Analysis. Some games require Spring to be on for their force feedback to work, so I keep it at 100% as a general rule.ĭamper is used for the in-game Wheel Damper setting.īOOST should always be turned off. Spring is not used by F1 23, so the value actually doesn't matter. Jump To: Thrustmaster Settings | F1 23 Settingsį1 23 will set the correct steering angle in the game itself and has a proper soft lock, so you can leave the rotation at the maximum. Then we will look at the in-game settings to improve the force feedback. In this guide, we will first look at the settings you need to set in the Thrustmaster Control Panel, if playing on a PC. It's very easy to jump right in if you've played any of the F1 games before. Honestly, it's not dramatically different, but you don't feel the understeer much at all anymore. Apparently the force feedback system has been upgraded this year. Like its predecessors, it's easy to fix the force feedback by adjusting a few settings. The default force feedback for the Thrustmaster TMX and T150 is actually very good, but it makes the wheel a little too heavy and the vibrations are a little too weak. Best F1 23 Settings for Thrustmaster TMX / T150 J| Filed under: Thrustmasterį1 23 plays great with a wheel, once it is configured properly.
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